Jul 7, 2014

Welcome to Herocraft!


                                                  Welcome New Users to Herocraft!
                                               
       Our objective as Heralds is to keep you, the user up-to-date on current information about the server! So Let's start off with a short walk-through of the Hero Landing or "Central". This provides info about all the main sites to see in the Hero Landing.

       More Videos on Classes & Professions are soon to come!

Jun 14, 2014

"The New Era"

Greetings! ----


Coming June 20th @ 3pm CST, we'd like to announce the new face of Herocraft. There's a lot to cover in this announcement so it's categorized.

First off, this complete network reset is for the betterment of the community and the longevity of the server. It took careful planning and debate to come to this decision. Please note that the "Adventure" map is still heavily being worked on and the majority of these changes will support a seamless integration to the Adventure release via the central server.


Network Rework:
- The whitelist has been removed in favor of an in-game registration system. /register <email> - this ties your account to the forums (if you are whitelisted the process is not needed)
- New central server for travel, trade and plot purchase. This server grants the ability to take a boat (and back) to the preferred server of your choice.
- Players will reconnect to the "last" connected server. No more hub/lobby runs.
- Players will now have their Inventory and Class transfer seamlessly from one server to another on enabled servers.
- A new ban system is implemented and will be relied on for network bans/kicks for offenders.

What does NOT reset:
- Supporter perks
- Most store purchases


What DOES reset:
- Levels / Classes / Currency
- Items / Terrain / LWC's
- Residences / Townships / Shops
- Everything else.
- Any physical item (including crates/tokens/etc)

Seasons:
- Seasons are being introduced to give meaning to time within Herocraft. They will highly correlate with major patches.
- Every season some stats will be wiped to promote activity in the players and allow us to hand out prizes for top stat holders.
- Some content will be enabled on Season 2 and Season 3 - such as Royal District on central.


Revamped PVP Systems:
- Season 1 of Clan-PVP Starts July 1st - Top Clans will get prizes and titles (more later)
- A new season of PVP stats will occur every 3 months, similar to Ladders and Seasons in various games. Prizes different for each.
- Introducing "Clans" for fair PVP rankings. Killing "civilians" players wont increase PVP rank. Wage war and form new alliances!
- New Conquest World PVP Objectives to reward those who control points similar to King of the Hill style game-modes. Conquest will run at off-times and one every 6 hours in the center of PVP world.


World Changes:
-
Central will have 4 Trade districts (each more expensive than the last and larger shop areas), an open arena for quick PVP, the tutorial portal for players to easily revisit and a harbor that has boats going to each server.
- Central, by Clans Season 2, will have the Royal and Commons plots district for rent/purchase.
- PVP and PVE spawn worlds and terrain have been reset and recreated on a new seed. PVE will not be based on amplified terrain or have any negative for staying / leveling there.
- The FFA (resource/free for all ruins) server will be created by Season 2 of Clans and can be found via the boat at central.
- LWC database/count will be world-specific.



Currency Changes:
- Exchange now accepts gold bars as payment and will pay for users trading them in.
- Soul Shards have increased in value. Their new amounts are in order - 1s / 3s / 9s / 15s / 250s


Economy Changes:
- Recipes are now restricted based on Profession. If you are unable to make something, find someone of that profession to create it. Specific notes on will be under http://hc.to/notes
- A large majority of the heavily needed recipes are granted to "Crafter" Profession, with things like Iron+ Armor/Weps granted to Smith.
- Vanilla villager trading is no longer an option. Villagers can be placed as a shopkeeper to trade for goods you desire if you possess the means.
- Protection Enchantments can no longer be created by Enchanters but may be gained via other means.
- Relics can now be traded in at central to ShopKeepers for higher relics.


Tokens and Medals:
- Non-LOSTSOUL and IN-CLAN players will drop medals on death to be traded with NPCs at central, rewards vary from Protection armor to Sharpness Weapons.
- Token of Favor will be granted on each purchase of the store, rare votes and other methods to be turned in for very sought after rewards such as Crate Keys and Boost Tokens.


Region Management:
- We will be using the latest Residence rewritten plugin for all future content, a new wiki will be linked with the changed commands and usability.
- SRM plugin will be removed for BuyRegion for shop rentals at Central and other places.
- Township costs will be slight adjusted. Kingdom costs will be adjusted - specific details on the notes.


Supporter and Store Changes:
- Several slight changes will be introduced to the store and supporter ranks and subscriptions. All will be documented and posted in the appropriate places.
- Loot crates will no longer be bought directly from the store. A user will purchase a Golden Crate Key - that will be used to open a Locked Loot Crate (either obtained from slaying mobs or trading in Tokens of Favor)
- By Season 2 - we will be introducing the "Hall of Heroes" - a high brow area within Central that can only be obtained through purchase via the store and top voters, the areas are free to sell / trade with other players as the free market allows.


Heroes Changes:
Party size reduced to 5 in PVP. 10 in PVE. 15 in RPG.
Removal of Protection Enchants
Introduction of Recipe Restriction for Professions
... in depth notes found at http://hc.to/notes


Various Changes:
Multiverse will be removed in favor for a network specific warp/teleport system.
Offtopic chat has been renamed "OOC" chat for Out of Character.
VoteScripts removed in favor of the updated GAListener for queue rewards (offline rewards!)

Jan 18, 2014

Map expansion & Mounts

Greetings Heroes!

Yesterday the server updated, bringing in a few changes and news about changes to come. In the words of Kainzo: ''We have a lot planned for the future and are ramping things up for release one at a time.'' I must say, I am excited for some of the many new features that are planned for Herocraft. 

Now, the updates: 


Map Expansion:
Haven has been expanded to 5000R. The dynmap will be updated to reflect this change.



HeroMounts
HolySteed & DreadSteed
Paladins and Dreadknights are now able to spawn a mount at level 65, HolySteed and DreadSteed respectively. Any class will be able to use a mount, but the two Knight classes are the only ones with the ability to spawn them for free.



Other News


Shaman
Is almost complete, thanks to 0xNaomi and the balance team. Final stats and skill levels will be on test in the next few days. Expect a release next patch. The Shaman will summon a totem that has an endercrystal on it. Pic related ---->




Store Sale
To celebrate the map expansion and patch, there is a 15% sale off everything in the HC Store. Check it out at www.hc.to/store


To read the general patch notes, check out Kainzo's original post by clicking here.



Sorry for not posting in such a long time, christmas and studies has been hectic for me. I won't be as active that I used to, but expect me to update the blog a bit more often than what I have the last 2 months.

~EtKEnn, Herald of Herocraft.  





Nov 19, 2013

Adventure map Sneak Peek.

Sneak Peak of the planned adventure map













































I have to say, I am very excited for the adventure map. Even though they are very early in the progress, these screenshots are astonishing. Danda also mentioned that it will take a long time to get scripts and plugins right, so we probably won't see the adventure map ready anytime soon (They are working on the PvE map aswell). 

Anyways, I will post updates as they come. I haven't been active lately and that is due to the fact that November is the end of term month so I have multiple tests and presentation every week at school. I will hopefully have more time in December to get back to full activity. 

Nov 10, 2013

Weekly poll 4# results

Week 4 poll results


Sorry for this being delayed, got midterms on school right now so my activity on the blog is limited for a while. Anyways, I asked ''What sort of player are you'' and here are the results: 

Top 3

PvP Specialist comes in on first place with 8 votes, right behind it we find Social playerstyle and in third place Builder. 








Thanks to everyone who voted,  make sure to visit and vote every week!

Small update:
I'll get some town interviews & special posts going after my midterms, probably in late November or December. 

~EtKEnn, Herald of Herocraft.







Nov 1, 2013

Happy Halloween!

Happy Halloween! 


As the title says, Happy Halloween to all of you! I know this is kind of late, but gonna post some screenshots from yesterday's Halloween event.



Click ''Read More'' to see the entire post with all its screenshots

Oct 27, 2013

Weekly Poll 3# Results

Week 3 poll results

Sorry for delayed post

Last week I asked the community ''What's your favorite profession'', 31 people took the time to vote on their favorites and here are the results: 

Top 3
On the first place we have Smith and Merchant, with 9 points each. Merchant has the ability to create ChestShops, trade with villagers and gift items over a distance. Smith can forge chainmail, repair tools/armor and deconstruct tools/armor. 

On third place we find Enchanter and Engineer, with Engineer recently being merged with Mason it's no surprise that the class is popular. An enchanter can use the vanilla feature of Enchanting, while an Engineer can use redstone ICs and create Gates, Bridges, secret doors and lifts.


Thanks to everyone who took the time to vote! This week's question is: ''What sort of player are you?'' The question is multiple choice, so you can vote more than one speciality. 


~EtKEnn, Herald of Herocraft

Enter The Multiverse!